Hard West
Character toughts
Szenario: Hard times
Overview
Don't
- Homestead: Build tunnel after phase 1, it's not worth it
- Excavation company: Master technique for deeper gold, it's not worth it
- Well: Spent coin before clean Mexican town. Father will leave party and fight will be harder.
- Church: Healing wounds. Wounds are converted into Scars with decent bonus after some time. Having Scars is good, avoid healing.
Mining
- Prospectors Camp: Buy master techniques for placer gold rinsing (+75%) for $300
- Hydraulic mining: Buy hydro jet, use it on all digging sizes
- Gold mining office: Buy master techniques of hard rock gold mining (+75%) for $600
On second playthrough
- Fortune trader: Buy weapons and talismans with high aim bonus
Phase 1
Defend your homestead against raiding outlaws.
- Neighbours' house
- Collapsed Mine: Do deep until end, gain:
- Prospectors Camp: Buy master technique for placer gold rinsing (+75%) for $300
- Meadows: Search herb yourself
- Ugly Ditch: Collect all gold
- Ford's Shaft: Collect all gold
- Trade Outpost: Buy 2 Healing Herb
- Mexican Town:
- Crossroads: Take the deal, gain:
- Orchard: Grab the stash an ran, gain:
- Homestead: Defend homestead, gain
- 2 Cards
- Sawed off Cobra
- Western Rifle
- Florence joins party
- Do not build tunnel!
Phase 2
Kill the Mexican crimelord
- Forest Entrance: Follow rabbit
- Watermill: Bring twin to sheriff
- Excavation Field: Collect deeper and hard rock gold
- Dalton's Site: Collect deeper and hard rock gold
- Florence leaves party, kept by Mexican crimelord after 4 mining operationsa
- Town: Pay for information, inquire special mining tools, hire mine, gain:
- new map locations
- Pat Douglas joins party
- Mexican town: Rescue Florence, gain:
- 2 Cards
- Florence joins party
- Warrens wounds converted into scars
Phase 3
- Slave fugitive: Agree to shelter slave
- Shady joint: Ask around, provide news for Mexican town, gain:
- New locations
- Optional quest
- Buy:
- Loaded Dice
- Elephant Rifle
- Sell:
- Deadly Derringer
- Bloody shirt
- Fortune teller: Buy
- Dexterity Elixier
- Bone amulett
- Crevice: Use Dexterity Elixier
- Begin mining run
- Mexican town, clear town from outlaws, gain:
- 3 Cards
- Snake leather boots
Phase 4
- Well: Spent coin:
- Fortune teller: Let her tell the fortune
- Shady joint: Recruit old miner
- Curch: Ask for exorcism
- Homestead: Final encounter
Szenario
Phase 1
- In Saloon: Goto windows, shoot nearby enemies, get killed very fast
- Ressurected: Use telegraph to call more enemies, use Six-Shooter, hide in corner / cover in small house between central crossroads and telegraph, kill all enemies from there
Phase 2
- Pinkterton grave: Dig for valueables, gain:
- Gin Mill: Take glass item, gain:
- Elixir Trader: Buy 2x Bottle of liquor
- Gunsmith Shoppe: Ask for Gin Mill
- Indian Camp:
- Sit by fire and share Bottle of liquor, gain:
- New location: Indian totem
- Ask for Murray, gain:
- New location: Poaching grounds
- Poaching grounds: Set an ambush, gain:
- New locations: Cannibal farm, Water tower
- Brandon Scott joins party
- Elexir trader: Ask for Cannibal farm, gain:
- Poison vial
- Warren gets poisoned
- Water tower: Use Poison vial
- Indian camp: Sit by fire and share Bottle of liquor, gain:
- New location: Hermit's hut
- Cannibal farm: Attack
- Eat flesh
- Rescue murray
- After fight: Kill everyone
- Hope: Iron stomach, loot husks, gain:
- Volcano pistol
- 3x Bottle of liquor
- 50 Gold
- Rattling lungs
- New locations
- Kraimer's Inn: Stab thug, gain:
- New locations
- Location of masked man
- Pastures: Kill horses and hang cowboys
- Graves
- Excavation Site: Blow up entire mine, gain:
- Homestead: Burn down everythin, gain:
- Hermit's Hut: Shoot the old boy, take his loot, gain:
- Old Sawmill: take saw
- Big Tree: Cut tree, gain:
- Indian totem: Sacrifice Murray